Steady Aim

Open suggestions, ideas and bugs.

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Micky
Posts: 973
Joined: Wed Mar 04, 2009 4:44 pm
Location: The open sky

Steady Aim

Post by Micky »

Kicks user on casting.


[KV] ZeroVash puts Steady Aim from their hand into the conflict.

ZeroVash has left.
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Syrius
Posts: 127
Joined: Wed May 04, 2011 5:27 pm

Re: Steady Aim

Post by Syrius »

Still a problem. It in fact kicks the user only when he tries to click on an opposing creature. When you click on your own creature, like you are supposed to, it just doesn't do anything. It doesn't register the choice, you click on the desired creature and it is still stuck at "choose a creature".

Ahrival has the same problem but in reverse if I recall. Clicking on your own creature kicks you, kicking on the opposing creature doesn't do anything.
Liesl wrote:turn my soul into muffin
In chat wrote: <Mika> ack my screen is filled with so much syriusness
<Syrius> like syriusly
<Mika> id say it should lighten up a little but your already a lightbulb
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Syrius
Posts: 127
Joined: Wed May 04, 2011 5:27 pm

Re: Steady Aim

Post by Syrius »

Actually, now it seems to just kick me on use. weird.
Liesl wrote:turn my soul into muffin
In chat wrote: <Mika> ack my screen is filled with so much syriusness
<Syrius> like syriusly
<Mika> id say it should lighten up a little but your already a lightbulb
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