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Set 2 Adjustment Considerations List

Posted: Thu Apr 05, 2012 12:08 pm
by Bell
As you may have read, all cards with certain tags in set 2 are to be modified, but since I was asked quite a bit about the new set, we decided to see what happens if we just released them beforehand and let others test them.

Currently noted is that Riptide Reef is probably too powerful if the effect occurs once for each, so this is probably going to be changed. Expect a simple line on the card telling the player that the effect only takes place once. There is currently no automation and therefore no need to change any.

The current ruling for Runes is exactly this:

Runes may be attacked by any opposing creature, including those that cannot attack players (possibly temporary) during the attack phase.
If the creature has over 2000 power (possibly 1000 after testing or some other notable variation) the rune is damaged and must be destroyed OR the player can consume tempo equal to the cost of the Rune to return it to their hand instead.
You can block attacks on your Runes, and if you do, the Rune is not damaged.

The above system is intended to make Runes tactical to use since you cannot afford to simply toss them out early, however please discuss Rune systemics in this thread still.

Re: Set 2 Adjustment Considerations List

Posted: Fri Apr 06, 2012 10:31 am
by mYsTeRiOuS
Riptide Reef is powerful, there are some duels that I won mainly because of it and there are others I would have lost if reef wasnt in play. Compared to its counterpart, Leon Paladi.. perhaps just reduce the effect to spells.

Re: Set 2 Adjustment Considerations List

Posted: Fri Apr 06, 2012 3:55 pm
by pheonix
to just cres would be better

Re: Set 2 Adjustment Considerations List

Posted: Sun Apr 08, 2012 12:31 pm
by Micky
mYsTeRiOuS wrote:Riptide Reef is powerful, there are some duels that I won mainly because of it and there are others I would have lost if reef wasnt in play. Compared to its counterpart, Leon Paladi.. perhaps just reduce the effect to spells.
I believe the plan is to change it so that it doesn't stack. So it would just deplete once per turn.

Eventhough doing that makes it weaker than Nightmare Echo when it comes to disrupting the opponent during his turn, Reef would still work for when the opponent uses Responcers, making it harder for them to use a second responcer which can be pivotal. And its worth nothing you can always use both of them together.

Re: Set 2 Adjustment Considerations List

Posted: Mon Apr 09, 2012 10:04 am
by mYsTeRiOuS
Yep, now its balanced.

Re: Set 2 Adjustment Considerations List

Posted: Thu Apr 19, 2012 11:29 am
by the_prince_of_light
I propose changing the responcer cost of Victoria Gale, the gifted to 5 to make it's effect more useable and less predictable. This would also increase it's effectiveness with responcer support cards. (e.g. First Mate Valerie and Artillery officer.