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CCC#7 : Locked for Judging

Posted: Fri Dec 23, 2011 3:46 am
by Micky
Image

Image

  • The card effect you are to create is going to for the Card Art above.

    Notice: The card must be a Cross Gear or Evolution Cross Gear, with the Civs: Darkness/Light (both).

    Hint: Look through current Cross Gears to see different trends, such as names, etc; but be creative!

    In the end the person who creates the best combination of theme and effect which at the same time reflects the card art the best, will win.

    Non-participants can give Support to entries by the contestants, if the contestants decide to take the support and end up winning, in addition to the "Create a Card Contest Winner" achievement that will be added to the KP profile of the winner another achievement will also be added to the KP profile of the supporter as "Create a card Contest Winner (for Support)". Also note there will be no deduction for taking support, we strongly encourage it.

    Above is the Art that your card effect is going to be based around, it will be re-edited and the winning card effect will be added to it along with the winners name under the image, and the the achievement will be displayed on their KP Profile.

    If it helps, imagine that the art above was for a real card, what do you think the effect would have been?

    Note: Only one entry per person without alternate rulings will be judged. Participants are allowed to edit their submissions after posting them till
    1st February, after which the topic will be locked for judgement. The judges for this CCC will be Bell, Kyuukei, Micky and a new mystery judge.
    Example Template:

    Name: ?
    Civilization: Light/Darkness
    Type: Cross Gear/Evolution Cross Gear
    Rules Text: ?
    Flavor Text: "?"- ?


    Resources:


Re: CCC#7 :Registrations Open

Posted: Fri Dec 23, 2011 4:13 am
by Burner
Name: Undead-Powered Armor - Siege Force
Civilization: Light/Darkness
Type: Cross Gear
Cost: 4
Rules Text:
[Shield Trigger X]
The creature crossed with this card gets [Slayer], [Blocker], and the following ability; When this crossed creature is removed from the field, you may put one creature from your graveyard to your hand.
While this card is on the field, all crossed creatures gain 2000 power.
Flavor Text: "They say when you put it on, you feel the spirits of the fallen within you. But once you shake that creepy feeling away, it's actually quite comfortable." ~ Arissa, Apostle of the Holy Strike

Re: CCC#7 :Registrations Open

Posted: Fri Dec 23, 2011 7:07 am
by m4gnu5
Name: Forge of the Fallen

Civilization: Light/Darkness

Type: Evolution Cross Gear

Cost: 2

Effect:

*Put on any of your light or darkness cross gears.

Whenever a creature having the same race that of the crossed creature is put into the battle zone, your opponent chooses one of his creatures in the battle zone and destroys it. Then you may add one card to your shield zone from your mana zone.

Flavor Text:

"I tell you, Pharzi deserved it. I told him not to collaborate with Demonic Queen Meigas. I told him the Dark Lords could not be trusted. The fool was enamored of her. Now just look at him, he has been turned into her favourite play toy"- Nariel, the Oracle.

Re: CCC#7 :Registrations Open

Posted: Mon Dec 26, 2011 3:18 pm
by Outcast
Name: Self Resurrecting Sonic Armour

Civilization: Light/Darkness

Type: Cross Gear

Cost: 3

Rules Text:

-The crossed creature attacks each turn if able.

-Let the power of the crossed creature be X. The crossed creature can't be blocked by a creature with power less than X.

-When the crossed creature battles a creature with higher power, instead of the crossed creature being destroyed, the opponent's creature receives -X power until the start of your next turn (the two creatures remain tapped).

Flavor Text: "...and then we tried Energizer, and now they just keep going and going and going..."- Stallob, The Lifesquasher.

Re: CCC#7 :Registrations Open

Posted: Mon Dec 26, 2011 5:58 pm
by Palas
Name : Soul Mail Catastrophe
Civilisation: Light/Darkness
Cost: 3
Rules Text:
~Put on one of your light or darkness cross gears.
~The crossed creature wins all battles.
~Whenever the crossed creature would leave the battlezone due to the effect of one of your opponent's spells, you may detach this cross gear from the creature instead.
Flavour text-
"To date it has consumed one million four thousand soul...sorry. One million four thousand one so... Um, one million four thousand two..." - Breiga, Wicked Protector.

Re: CCC#7 : Registrations Open

Posted: Tue Dec 27, 2011 2:08 pm
by Kizuna-96
Name: Fallen Arms δ Chaos Hope Ray(墮落裝甲 δ カオスス・ホプ・レイ)
Civilization: Light/Darkness
Type: Cross Gear
Cost: 7
Rules Text:
-Evolution—Put on up to three of your Darkness or Light cross gears.
-When your opponent attacks while the crossed creature is tapped, you can send one card under this card to the graveyard to cancel the attack.(The attacking creature remains tapped)
-When all cards in your Mana Zone are tapped, you can cross this card with a creature summoned this turn without cost.
-When this card isn't crossed with a creature, you can summon creatures from your Graveyard.
-The crossed creature wins all battles.
-The crossed creature cannot be destroyed.
-If this card is crossed with an Angel Command or a Demon Command creature, your other creatures in the battle zone gains “Blocker” and “Slayer".

Flavour text-
“Dead or alive!”~ Cheuxvelt, the Awakened Demon Spirit

Re: CCC#7 : Registrations Open

Posted: Tue Dec 27, 2011 6:41 pm
by CrimsonBrawler
Name: Violence Catastrophe
Cost: 5
Civilization: Light/Darkness
Type: Evolution Cross Gear
Rules Text:
-Evolution: Put on one of your Light or Darkness cross gears
-The crossed creature gains "when this creature attacks your opponent and isn't blocked, destroy one of your opponent's creatures."
-When the crossed creature attacks, return a creature or spell from your graveyard to your hand.
-When the crossed creature would be removed from the battle zone, choose one of your creatures in the battle zone, remove that creature instead.
Flavor Text: "If he who laughs last is the last one alive, does it really matter?" ~Crath Lade, Merciless King

To clarify the last part real quick: If you use Spiral Gate on the crossed creature, you can choose a creature and return it to hand instead. If they use Natural Snare, you can choose a creature to put in mana instead of the crossed creature. So on and so forth.

Re: CCC#7 : Registrations Open

Posted: Fri Dec 30, 2011 9:06 am
by dorphadios1
Name-Shrine Blade,the silver wing
Cost-6
Civilization-Light/darkness
Type-Evolution cross gear
Rules-Evolution-Put it on one of your light or Darkness cross gears
The crossed creature gets +2000 power
the crossed creature breaks an additional shield
The cross creature gains blocker and can't be blocked
The crossed creature cannot be chosen by the opponent
When the crossed creature attacks,Search your deck,u may take a card from your deck equal or less
than the crossed creature's cost and put it in the battle zone

Re: CCC#7 : Registrations Open

Posted: Mon Jan 02, 2012 4:17 pm
by Duelme
Name: Prototype Catastrophe
Type: Evolution Cross Gear
Civilization: Light/Darkness
Cost: 4

Put on one of your light or darkness cross gears:

- Whenever the crossed creature attacks add the top card from your deck to Shields face-down. Afterward, choose an opponent's shield and put it into its owner's Graveyard.

Flavor Text - "The remains of the battle between Light and Darkness suddenly became more than just remains after the Rainbow was shattered." - Vega, the Decaying Vizier