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Re: CCC#7 : Registrations Open

Posted: Mon Jan 02, 2012 4:43 pm
by War Dragon Master
Card name:Command Catastrophe

Cost-6

Evolution - put on 1 of your light or darkness crossgears

Whenever the crossed creature attacks and isn't blocked your opponent chooses and discards 2 cards from his hand then put the top card of your deck into your shield zone.When this gear is crossed with the following creatures:Alcaedias, Lord Of Spirits & Ballom master of death.Then it gets the following ability +4000 power and breaks 2 additional shields

Flavor text-When the war(Shadowclash in a blindning night) ended the souls of ballom and alcaedias made it.-Syrius Firament Elemental

Re: CCC#7 : Registrations Open

Posted: Thu Jan 05, 2012 10:27 pm
by Rashaskool
Name: Armour of the Pathfinder
Civilisation: Light/Darkness
Type: Cross Gear
Cost: 3

Rules text: The crossed creature gains the following abilities

Tap: Tap one of your opponents creatures

Each of your opponents tapped creatures gets -1000 power

Flavour text: In the grim darkness of the future there is only wa.. Wait? What do you mean wrong game?

Re: CCC#7 : Registrations Open

Posted: Fri Jan 06, 2012 1:51 pm
by optimus
Name:Heihachi bin Jinpachi Mishima
Type:Gear
Cost:4
Rules Text:
The crossed creature has "Speed Attacker".
The crossed creature has [Tap]Tap one of your opponent creature
When this card isn't crossed with a creature all your opponent creature get -1000

Flavor Text:When the predator fall human existence is finished from the Earth!

Explanation:
We can have speed attackers in non fire deck.
The [Tap] ability is the common ability of light cards which help to attack opponent creature.
The -1000 ability will give us ability like Bangren, Ancient Arhat.

Re: CCC#7 : Registrations Open

Posted: Fri Jan 06, 2012 4:06 pm
by Rashaskool
^ you essentially added "speed attacker" to what I wrote...

Re: CCC#7 : Registrations Open

Posted: Fri Jan 06, 2012 4:10 pm
by ZeroVash
And his gear doesnt have cost xD

Re: CCC#7 : Registrations Open

Posted: Sat Jan 07, 2012 6:47 am
by sid_07
Image

Name:Demonic Holy Revival Catastrophe

Cost:6

Civilization:Darkness/Light

Type:Evolution Cross Gear

Rules Text:Put on 1 of your Darkness/Light gears
(this card is put into your mana zone tapped)
1.The crossed creature wins all the battles,during your turn.
2.Whenever the crossed creature leaves the battle zone,return all the creatures from your graveyard to your hand.
3.Whenever the cross creature is attacking our opponent and isn't blocked,reveal top 4 cards of your deck,you may cast any number of spells from the revealed cards,then put all the cards revealed cards in the bottom of your deck in this way.
4.For every of your opponents creature you destroy by the crossed creature,your opponent chooses one of his other creatures and puts that creature into his shields face down.

Flavor Text: What does it do with so many skulls? Magic or build houses!!? - Trox general of destruction


The third effect can be a exception,if needed.And if it is removed ,then in the last effect it can be added that,"...face down.At the start of each of your turns,your opponent chooses one of his creature and taps it ."

Re: CCC#7 : Registrations Open

Posted: Sat Jan 07, 2012 10:35 am
by optimus
Rashaskool i didnt read your post sorry and I didnt cheat but still the effect r different.
The -1000 effect is different
I have added the cost in the post now

Re: CCC#7 : Registrations Open

Posted: Tue Jan 10, 2012 9:04 am
by the whole master
Duelme wrote:Name: Prototype Catastrophe
Type: Evolution Cross Gear
Civilization: Light/Darkness
Cost: 6

Put on one of your light or darkness creatures
Whenever the crossed creature attacks destroy all creatures that has less power than the crossed creature.
For each creature destroyed this way

I strongly believe this is not completed Duelme.

Re: CCC#7 : Registrations Open

Posted: Tue Jan 10, 2012 6:35 pm
by Relinquished
the whole master wrote:
Duelme wrote:Name: Prototype Catastrophe
Type: Evolution Cross Gear
Civilization: Light/Darkness
Cost: 6

Put on one of your light or darkness creatures
Whenever the crossed creature attacks destroy all creatures that has less power than the crossed creature.
For each creature destroyed this way

I strongly believe this is not completed Duelme.
How so? What is it missing?

Re: CCC#7 : Registrations Open

Posted: Tue Jan 10, 2012 9:09 pm
by lukasz
I guess this line "For each creature destroyed this way"