Paradise Falls

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CrimsonBrawler
Posts: 399
Joined: Fri Feb 13, 2009 1:55 pm

Paradise Falls

Post by CrimsonBrawler »

Creatures (17 Radiance, 12 Wind, 29 Total):
3 x Wispy Shala --- [cost 1 Wind]
4 x Dawn Star --- [cost 2 Radiance]
3 x Sanshia --- [cost 2 Wind]
3 x Sunbliss Hara --- [cost 3 Radiance]
3 x Tailwind Scarab --- [cost 4 Wind]
3 x Solarion Thistle --- [cost 4 Radiance]
3 x Ars Megistus --- [cost 5 Radiance]
3 x Cunning Wyvern --- [cost 6 Wind]
2 x Elemental Warmage Rainboa --- [cost 6 Radiance]
2 x Dominus Corona --- [cost 7 Radiance]

Spells (1 Radiance, 1 Water, 1 Gravity, 1 Fire, 1 Lightning, 6 Wind, 11 Total):
1 x Fair Wind --- [cost 1 Wind]
1 x Mark Arrow --- [cost 1 Fire]
1 x Action Bolt --- [cost 1 Lightning]
1 x Slipstream --- [cost 1 Water]
3 x Air Cannon --- [cost 2 Wind]
1 x From the Depths --- [cost 3 Gravity]
1 x Energy Charge --- [cost 3 Radiance]
2 x Full Sail --- [cost 3 Wind]

Cost info:
1 : CC CC WF L
2 : RR RR CC CC CC
3 : RR RR CC G
4 : RR RC CC
5 : RR R
6 : RR CC C
7 : RR

Average cost = 3.275

Creatures / Spells / Runes: 29/11/0

18 Radiance, 18 Wind, 0 Ice, 1 Water, 1 Gravity, 0 Earth, 1 Fire, 1 Lightning

Damage 2: 27.5% (11/40).
Responcers: 7.5000005% (3/40).

The idea behind this deck came as a result of helping Capn with his own version of a Wind-Radiance deck. I made my own interpretation of it and ended up with something similar to the list above. The main idea was to use Rainboa in an Assault sense versus the way it has been seen up to now, in a more Aggro setting. That's why I picked the 1 cost spells that I did. Everything else is pretty simplified because that's just how I like things. Early stable power with Wispy and Dawn Star and Sanshia, them explode with power hitters and keep them coming until the opponent is overwhelmed by their power.

Rainboa does facilitate a lot of action allowing me to pick out the spells I want/need for any occasion, while Ars allows me to reuse them at a moment's notice, which is great because it can let me keep on moving forward while making sure my own creatures are protected.
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Burner
Posts: 752
Joined: Thu Mar 13, 2008 8:17 pm

Re: Paradise Falls

Post by Burner »

I am barely conscious right now, so I might be wrong, but here I go.

I understand the job Wispy does, but you have no t3 to play on t2. That to me is the true purpose of t1 creatures. Being a cheap body is great too, and they have their important place as well. But if you wanted room to fit anything, I would start there.

Especially since in every duel I've seen, both as a spectator and as someone on the receiving end of this monster, is that Whispy didn't do too much help OR harm.

They're like a natural card. Which is great for testing. It means you can change them out for other things you want to try without too much notice and you can see how other things would do in that spot.

How it is as it stands is great and strong. Very CB-worthy.

Now we just need to perfect the numbers and the tools within it.
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