CCC#7 : Locked for Judging

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Micky
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Location: The open sky

CCC#7 : Locked for Judging

Post by Micky »

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  • The card effect you are to create is going to for the Card Art above.

    Notice: The card must be a Cross Gear or Evolution Cross Gear, with the Civs: Darkness/Light (both).

    Hint: Look through current Cross Gears to see different trends, such as names, etc; but be creative!

    In the end the person who creates the best combination of theme and effect which at the same time reflects the card art the best, will win.

    Non-participants can give Support to entries by the contestants, if the contestants decide to take the support and end up winning, in addition to the "Create a Card Contest Winner" achievement that will be added to the KP profile of the winner another achievement will also be added to the KP profile of the supporter as "Create a card Contest Winner (for Support)". Also note there will be no deduction for taking support, we strongly encourage it.

    Above is the Art that your card effect is going to be based around, it will be re-edited and the winning card effect will be added to it along with the winners name under the image, and the the achievement will be displayed on their KP Profile.

    If it helps, imagine that the art above was for a real card, what do you think the effect would have been?

    Note: Only one entry per person without alternate rulings will be judged. Participants are allowed to edit their submissions after posting them till
    1st February, after which the topic will be locked for judgement. The judges for this CCC will be Bell, Kyuukei, Micky and a new mystery judge.
    Example Template:

    Name: ?
    Civilization: Light/Darkness
    Type: Cross Gear/Evolution Cross Gear
    Rules Text: ?
    Flavor Text: "?"- ?


    Resources:

Burner
Posts: 752
Joined: Thu Mar 13, 2008 8:17 pm

Re: CCC#7 :Registrations Open

Post by Burner »

Name: Undead-Powered Armor - Siege Force
Civilization: Light/Darkness
Type: Cross Gear
Cost: 4
Rules Text:
[Shield Trigger X]
The creature crossed with this card gets [Slayer], [Blocker], and the following ability; When this crossed creature is removed from the field, you may put one creature from your graveyard to your hand.
While this card is on the field, all crossed creatures gain 2000 power.
Flavor Text: "They say when you put it on, you feel the spirits of the fallen within you. But once you shake that creepy feeling away, it's actually quite comfortable." ~ Arissa, Apostle of the Holy Strike
Last edited by Burner on Fri Dec 23, 2011 9:06 am, edited 3 times in total.
m4gnu5
Posts: 165
Joined: Sun Jun 19, 2011 11:31 am

Re: CCC#7 :Registrations Open

Post by m4gnu5 »

Name: Forge of the Fallen

Civilization: Light/Darkness

Type: Evolution Cross Gear

Cost: 2

Effect:

*Put on any of your light or darkness cross gears.

Whenever a creature having the same race that of the crossed creature is put into the battle zone, your opponent chooses one of his creatures in the battle zone and destroys it. Then you may add one card to your shield zone from your mana zone.

Flavor Text:

"I tell you, Pharzi deserved it. I told him not to collaborate with Demonic Queen Meigas. I told him the Dark Lords could not be trusted. The fool was enamored of her. Now just look at him, he has been turned into her favourite play toy"- Nariel, the Oracle.
Last edited by m4gnu5 on Tue Dec 27, 2011 6:13 am, edited 1 time in total.
Outcast
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Location: India

Re: CCC#7 :Registrations Open

Post by Outcast »

Name: Self Resurrecting Sonic Armour

Civilization: Light/Darkness

Type: Cross Gear

Cost: 3

Rules Text:

-The crossed creature attacks each turn if able.

-Let the power of the crossed creature be X. The crossed creature can't be blocked by a creature with power less than X.

-When the crossed creature battles a creature with higher power, instead of the crossed creature being destroyed, the opponent's creature receives -X power until the start of your next turn (the two creatures remain tapped).

Flavor Text: "...and then we tried Energizer, and now they just keep going and going and going..."- Stallob, The Lifesquasher.
Last edited by Outcast on Sat Jan 07, 2012 11:54 am, edited 11 times in total.
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Palas
Posts: 284
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Re: CCC#7 :Registrations Open

Post by Palas »

Name : Soul Mail Catastrophe
Civilisation: Light/Darkness
Cost: 3
Rules Text:
~Put on one of your light or darkness cross gears.
~The crossed creature wins all battles.
~Whenever the crossed creature would leave the battlezone due to the effect of one of your opponent's spells, you may detach this cross gear from the creature instead.
Flavour text-
"To date it has consumed one million four thousand soul...sorry. One million four thousand one so... Um, one million four thousand two..." - Breiga, Wicked Protector.
Last edited by Palas on Sat Jan 28, 2012 5:15 pm, edited 1 time in total.
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Kizuna-96
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Re: CCC#7 : Registrations Open

Post by Kizuna-96 »

Name: Fallen Arms δ Chaos Hope Ray(墮落裝甲 δ カオスス・ホプ・レイ)
Civilization: Light/Darkness
Type: Cross Gear
Cost: 7
Rules Text:
-Evolution—Put on up to three of your Darkness or Light cross gears.
-When your opponent attacks while the crossed creature is tapped, you can send one card under this card to the graveyard to cancel the attack.(The attacking creature remains tapped)
-When all cards in your Mana Zone are tapped, you can cross this card with a creature summoned this turn without cost.
-When this card isn't crossed with a creature, you can summon creatures from your Graveyard.
-The crossed creature wins all battles.
-The crossed creature cannot be destroyed.
-If this card is crossed with an Angel Command or a Demon Command creature, your other creatures in the battle zone gains “Blocker” and “Slayer".

Flavour text-
“Dead or alive!”~ Cheuxvelt, the Awakened Demon Spirit
Last edited by Kizuna-96 on Tue Jan 03, 2012 3:16 am, edited 6 times in total.
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CrimsonBrawler
Posts: 399
Joined: Fri Feb 13, 2009 1:55 pm

Re: CCC#7 : Registrations Open

Post by CrimsonBrawler »

Name: Violence Catastrophe
Cost: 5
Civilization: Light/Darkness
Type: Evolution Cross Gear
Rules Text:
-Evolution: Put on one of your Light or Darkness cross gears
-The crossed creature gains "when this creature attacks your opponent and isn't blocked, destroy one of your opponent's creatures."
-When the crossed creature attacks, return a creature or spell from your graveyard to your hand.
-When the crossed creature would be removed from the battle zone, choose one of your creatures in the battle zone, remove that creature instead.
Flavor Text: "If he who laughs last is the last one alive, does it really matter?" ~Crath Lade, Merciless King

To clarify the last part real quick: If you use Spiral Gate on the crossed creature, you can choose a creature and return it to hand instead. If they use Natural Snare, you can choose a creature to put in mana instead of the crossed creature. So on and so forth.
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dorphadios1
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Re: CCC#7 : Registrations Open

Post by dorphadios1 »

Name-Shrine Blade,the silver wing
Cost-6
Civilization-Light/darkness
Type-Evolution cross gear
Rules-Evolution-Put it on one of your light or Darkness cross gears
The crossed creature gets +2000 power
the crossed creature breaks an additional shield
The cross creature gains blocker and can't be blocked
The crossed creature cannot be chosen by the opponent
When the crossed creature attacks,Search your deck,u may take a card from your deck equal or less
than the crossed creature's cost and put it in the battle zone
Last edited by dorphadios1 on Mon Jan 23, 2012 11:47 am, edited 1 time in total.
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Duelme
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Location: Karachi, Pakistan

Re: CCC#7 : Registrations Open

Post by Duelme »

Name: Prototype Catastrophe
Type: Evolution Cross Gear
Civilization: Light/Darkness
Cost: 4

Put on one of your light or darkness cross gears:

- Whenever the crossed creature attacks add the top card from your deck to Shields face-down. Afterward, choose an opponent's shield and put it into its owner's Graveyard.

Flavor Text - "The remains of the battle between Light and Darkness suddenly became more than just remains after the Rainbow was shattered." - Vega, the Decaying Vizier
Last edited by Duelme on Wed Jan 18, 2012 9:30 am, edited 3 times in total.
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Some interesting facts:

1) I started off with a mono dark deck.
2) Almost all my decks have dragons.
3) Annihilation is defined as "total destruction" or "complete obliteration" of an object.
4) Vice Leader of Royal League.
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