Game 1 out of 2 with MIAR
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Connecting to duel...
MIAR has joined.
Dealing...
cap'n calls the toss...
cap'n chooses Tails!...
Heads! cap'n loses the toss
MIAR chooses to go first...
MIAR accelerates tempo.
MIAR ends their turn.
[ZK] cap'n draws a Brave Hessus J.
cap'n ends their turn.
[SD] MIAR draws a card.
[SD] MIAR: I get my turn 1 drop card now
[SD] MIAR: :|
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[SD] MIAR puts Espy Arrow from their hand into the conflict.
MIAR ends their turn.
[ZK] cap'n draws a Wormhole.
[ZK] cap'n puts Brave Hessus J from their hand into the conflict.
[ZK] cap'n discards their Mark Arrow from their hand.
cap'n ends their turn.
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[SD] MIAR draws a card.
[SD] MIAR puts Togami, the Hitman from their hand into the conflict.
[SD] MIAR: dominion
MIAR ends their turn.
[ZK] cap'n draws a Spotter Dragon.
[ZK] cap'n puts Spotter Dragon from their hand into the conflict.
[SD] MIAR: i hate this card
[SD] MIAR: :|
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[ZK] cap'n has attacked [SD] MIAR with their Brave Hessus J.
[ZK] cap'n's Brave Hessus J does 1 damage to [SD] MIAR's Grid (+1 tempo).
cap'n ends their turn.
[SD] MIAR draws a card.
[SD] MIAR: hmm
[SD] MIAR puts Aquila Superior from their hand into the conflict.
MIAR ends their turn.
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[ZK] cap'n draws a Turquoise Temper.
[ZK] cap'n puts Wormhole from their hand into the conflict.
[ZK] cap'n needs to make a choice before the duel can continue.
Choose a target for Wormhole.
[SD] MIAR: :\
[ZK] cap'n has chosen [SD] MIAR's Espy Arrow.
[SD] MIAR's Espy Arrow was returned to their hand.
[ZK] cap'n's Wormhole was destroyed.
[ZK] cap'n puts Turquoise Temper from their hand into the conflict.
[ZK] cap'n: Aquila
[SD] MIAR's Aquila Superior was destroyed.
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cap'n consumes tempo.
[ZK] cap'n has attacked [SD] MIAR with their Spotter Dragon.
[ZK] cap'n's Spotter Dragon does 1 damage to [SD] MIAR's Grid (+1 tempo).
cap'n untaps their Spotter Dragon.
[ZK] cap'n has attacked [SD] MIAR with their Spotter Dragon.
[ZK] cap'n's Spotter Dragon does 1 damage to [SD] MIAR's Grid (+1 tempo).
cap'n ends their turn.
Two damage while he isn't able to counter attack was a good exchange in my favor. And knowing he had no Blockers, I could keep it up by getting rid of as many creatures as I could. He has two Grid left +Final Blow.
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[SD] MIAR draws a card.
[SD] MIAR puts Shinanigan from their hand into the conflict.
[SD] MIAR needs to make a choice before the duel can continue.
[SD] MIAR has chosen [ZK] cap'n's Turquoise Temper.
[SD] MIAR puts Togami, the Hitman from their hand into the conflict.
[SD] MIAR puts Swift Peregrine from their hand into the conflict.
[SD] MIAR puts Espy Arrow from their hand into the conflict.
[SD] MIAR has attacked Turquoise Temper (slot 3) with their Togami, the Hitman.
[ZK] cap'n's Turquoise Temper was destroyed.
MIAR ends their turn.
[ZK] cap'n draws a Spotter Dragon.
cap'n consumes tempo.
[SD] MIAR: dafuq
[SD] MIAR: gg
[ZK] cap'n has attacked [SD] MIAR with their Spotter Dragon.
[ZK] cap'n's Spotter Dragon does 1 damage to [SD] MIAR's Grid (+1 tempo).
cap'n untaps their Spotter Dragon.
[ZK] cap'n has attacked [SD] MIAR with their Spotter Dragon.
[ZK] cap'n's Spotter Dragon does 1 damage to [SD] MIAR's Grid (+1 tempo).
[ZK] cap'n: no Responce?
[SD] MIAR: sadly no
[ZK] cap'n has attacked [SD] MIAR with their Brave Hessus J.
[ZK] cap'n wins.