Huge amount of logs

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ZeroVash
Posts: 780
Joined: Sat Dec 18, 2010 3:44 am
Location: Portugal

Huge amount of logs

Post by ZeroVash »

For Kyuukei : Probably meaningless but hey here it goes ^_^

Code: Select all

Connecting to duel...
CrimsonBrawler has joined.
Dealing...
ZeroVash calls the toss...
ZeroVash chooses Heads!...
Heads! ZeroVash wins the toss
ZeroVash chooses to go first...
[KV] ZeroVash accelerates tempo.
[KV] ZeroVash ends their turn.
[KV] ZeroVash: mmm i got a decent hand :|
CrimsonBrawler has left.
CrimsonBrawler has joined.
[ZK] CrimsonBrawler draws a card.
[KV] ZeroVash: wb
[ZK] CrimsonBrawler ends their turn.
[ZK] CrimsonBrawler: Thanks
[KV] ZeroVash draws a Air Cannon.
[KV] ZeroVash puts Parkour L from their hand into the conflict.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Shockwave Mako.
[KV] ZeroVash: not going so well for you :|
[KV] ZeroVash puts Linsay Buckler from their hand into the conflict.
[KV] ZeroVash discards their Brave Hessus J from their hand.
[ZK] CrimsonBrawler: Nah, not right now
[KV] ZeroVash accelerates tempo.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Parkour L.
[KV] ZeroVash's Parkour L does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Slim Jackson from their hand into the conflict.
[ZK] CrimsonBrawler sends Slim Jackson to graveyard.
[ZK] CrimsonBrawler accelerates tempo by Slim Jackson's effect.
[ZK] CrimsonBrawler puts Slim Jackson from their hand into the conflict.
[ZK] CrimsonBrawler sends Skyscout, the Humble to graveyard.
[ZK] CrimsonBrawler accelerates tempo by Slim Jackson's effect.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Energy Charge.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[ZK] CrimsonBrawler: It can stay
[KV] ZeroVash: mk
[ZK] CrimsonBrawler: Looks similar to what I'm using
[KV] ZeroVash: whats the minimum cr we can have?
[KV] ZeroVash: is it 1?
[ZK] CrimsonBrawler: 2
[KV] ZeroVash: ah mk
[KV] ZeroVash puts Energy Charge from their hand into the conflict.
[KV] ZeroVash draws a Brave Hessus J.
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash's Energy Charge was destroyed.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Linsay Buckler.
[KV] ZeroVash's Linsay Buckler does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash: r?
[ZK] CrimsonBrawler: no
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Parkour L.
[KV] ZeroVash's Parkour L does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[ZK] CrimsonBrawler: no
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Shockwave Mako.
[KV] ZeroVash's Shockwave Mako does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler: no
[ZK] CrimsonBrawler draws a card.
[KV] ZeroVash: thank you
[ZK] CrimsonBrawler puts Imperial Blue from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Startle Moray.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Shockwave Mako.
[KV] ZeroVash's Startle Moray was returned to their hand.
[KV] ZeroVash's Shockwave Mako was returned to their hand.
[ZK] CrimsonBrawler has attacked Linsay Buckler (slot 2) with their Slim Jackson.
[ZK] CrimsonBrawler's Slim Jackson was destroyed.
[KV] ZeroVash's Linsay Buckler was destroyed.
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Slim Jackson.
[ZK] CrimsonBrawler's Slim Jackson does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Air Cannon.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Hussar Soldier from their hand.
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Imperial Blue.
[ZK] CrimsonBrawler's Imperial Blue was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Parkour L.
[KV] ZeroVash's Parkour L does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Meryl Maid from their hand into the conflict.
[ZK] CrimsonBrawler puts Imperial Blue from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Parkour L.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Shockwave Mako.
[KV] ZeroVash's Parkour L was returned to their hand.
[KV] ZeroVash's Shockwave Mako was returned to their hand.
[ZK] CrimsonBrawler puts Startle Moray from their hand into the conflict.
[KV] ZeroVash: it can stay
[ZK] CrimsonBrawler puts Shockwave Mako from their hand into the conflict.
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Slim Jackson.
[ZK] CrimsonBrawler's Slim Jackson does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler: ?
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Meryl Maid.
[ZK] CrimsonBrawler's Meryl Maid was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[ZK] CrimsonBrawler has surrendered to [KV] ZeroVash. The duel... has ended.
You may challenge your opponent to a rematch by using /rematch
You have been challenged to a rematch. Use /rematch to accept. You will be moved to the new duel.

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Connecting to duel...
CrimsonBrawler has joined.
CrimsonBrawler chooses to go first...
[ZK] CrimsonBrawler accelerates tempo.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash: back
[KV] ZeroVash draws a Discus.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Madame Sharley from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Air Cannon.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Hussar Soldier from their hand.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Shockwave Mako from their hand into the conflict.
[ZK] CrimsonBrawler puts Slipstream from their hand into the conflict.
[ZK] CrimsonBrawler's creatures have received the effect of Slipstream (ready at end of turn).
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Madame Sharley.
[ZK] CrimsonBrawler's Madame Sharley does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler ends their turn.
[ZK] CrimsonBrawler's Slipstream was destroyed.
[KV] ZeroVash draws a Brave Hessus J.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Discus from their hand.
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Shockwave Mako.
[ZK] CrimsonBrawler's Shockwave Mako was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Shockwave Mako from their hand into the conflict.
[ZK] CrimsonBrawler puts Air Cannon from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Brave Hessus J.
[KV] ZeroVash's Brave Hessus J was returned to their hand.
[ZK] CrimsonBrawler's Air Cannon was destroyed.
[ZK] CrimsonBrawler is viewing the top card of [KV] ZeroVash's deck.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Red Seeker.
[KV] ZeroVash puts Red Seeker from their hand into the conflict.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Ardor Matrix from their hand.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Fandance Wyvern from their hand into the conflict.
[ZK] CrimsonBrawler has activated the effect of their Fandance Wyvern. It now has 2000 power.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen their Shockwave Mako.
[ZK] CrimsonBrawler's Shockwave Mako now has 5000 power.
[ZK] CrimsonBrawler has attacked Brave Hessus J (slot 1) with their Shockwave Mako.
[KV] ZeroVash's Brave Hessus J was destroyed.
[ZK] CrimsonBrawler depletes tempo.
[KV] ZeroVash's Brave Hessus J was returned to their hand.
[ZK] CrimsonBrawler depletes tempo.
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Madame Sharley.
[ZK] CrimsonBrawler's Madame Sharley does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler: ?
[KV] ZeroVash: thinking
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Shockwave Mako.
[ZK] CrimsonBrawler's Shockwave Mako was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Energy Charge.
[KV] ZeroVash puts Energy Charge from their hand into the conflict.
[KV] ZeroVash draws a Energy Charge.
[KV] ZeroVash draws a Shockwave Mako.
[KV] ZeroVash's Energy Charge was destroyed.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Shockwave Mako from their hand into the conflict.
[ZK] CrimsonBrawler puts Madame Sharley from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler puts Jaws Montblanc from their hand into the conflict.
[ZK] CrimsonBrawler has activated the effect of their Fandance Wyvern. It now has 2000 power.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen their Shockwave Mako.
[ZK] CrimsonBrawler's Shockwave Mako now has 3000 power.
[ZK] CrimsonBrawler: lawl
[KV] ZeroVash: ya
[KV] ZeroVash: xD
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Discus.
[KV] ZeroVash puts Energy Charge from their hand into the conflict.
[KV] ZeroVash: oh wait
[KV] ZeroVash's Energy Charge was returned to their hand.
[KV] ZeroVash recharges tempo.
[KV] ZeroVash recharges tempo.
[KV] ZeroVash recharges tempo.
[KV] ZeroVash: the other one first
[KV] ZeroVash puts Discus from their hand into the conflict.
[KV] ZeroVash recharges tempo.
[KV] ZeroVash: does it recharge 1 or 2?
[ZK] CrimsonBrawler: 1
[KV] ZeroVash: kk
[KV] ZeroVash puts Energy Charge from their hand into the conflict.
[KV] ZeroVash draws a Red Seeker.
[KV] ZeroVash draws a Rius Meteor.
[KV] ZeroVash's Energy Charge was destroyed.
[KV] ZeroVash puts Rius Meteor from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 1000 power.
[KV] ZeroVash has chosen their Discus.
[KV] ZeroVash's Discus now has Born Ready.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor.
[KV] ZeroVash's Rius Meteor was destroyed.
[KV] ZeroVash's Rius Meteor now has Born Ready.
[KV] ZeroVash: lol xD
[KV] ZeroVash ends their turn.
[KV] ZeroVash: if i had that fair wind :3
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Jaws Montblanc from their hand into the conflict.
[ZK] CrimsonBrawler puts Full Sail from their hand into the conflict.
[ZK] CrimsonBrawler: On the slot 5 Jaws
[KV] ZeroVash: if i had played Moray
[KV] ZeroVash: would you have let it stay?
[ZK] CrimsonBrawler: Depends on how much Tempo you had left
[KV] ZeroVash: first i mean
[KV] ZeroVash: instead of discus
[KV] ZeroVash: the only reason i played discus
[KV] ZeroVash: was so you wouldnt bounce
[KV] ZeroVash: :/
[ZK] CrimsonBrawler: You would've had been able to summon it twice
[KV] ZeroVash: nah
[ZK] CrimsonBrawler: Since Mako makes it 3
[KV] ZeroVash: i had Discus
[KV] ZeroVash: Moray
[ZK] CrimsonBrawler: So Discus first?
[KV] ZeroVash: and Energy Charge
[ZK] CrimsonBrawler: Then Moray?
[KV] ZeroVash: nah
[KV] ZeroVash: oh wait
[KV] ZeroVash: nah that wouldnt do
[KV] ZeroVash: yeah :|
[KV] ZeroVash: i would go for Moray - Rius
[KV] ZeroVash: but i was 1 tempo short it apepar
[KV] ZeroVash: appears*
CrimsonBrawler has left.
[KV] ZeroVash has surrendered to [ZK] CrimsonBrawler. The duel... has ended.
You may challenge your opponent to a rematch by using /rematch

Code: Select all

Connecting to duel...
ZeroVash chooses to go first...
[KV] ZeroVash accelerates tempo.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Air Cannon.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Hussar Soldier from their hand.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Madame Sharley from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Startle Moray.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Startle Moray from their hand into the conflict.
[KV] ZeroVash's Shockwave Mako was returned to their hand.
[ZK] CrimsonBrawler: oops
[ZK] CrimsonBrawler: something else first
[KV] ZeroVash: kk
[ZK] CrimsonBrawler recharges tempo.
[ZK] CrimsonBrawler puts Snipe Rammar from their hand into the conflict.
[KV] ZeroVash: mmm
[ZK] CrimsonBrawler: ack
[KV] ZeroVash discards their Shockwave Mako from their hand.
[VR] Burner: ?
[ZK] CrimsonBrawler: can't
[ZK] CrimsonBrawler's Snipe Rammar was returned to their hand.
[KV] ZeroVash: ah yeah
[KV] ZeroVash returns their Shockwave Mako from their graveyard to their hand.
[ZK] CrimsonBrawler: Thought it was Mako for a secon
[ZK] CrimsonBrawler: d
[ZK] CrimsonBrawler's Startle Moray was returned to their hand.
[VR] Burner: derp
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Rius Meteor.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[ZK] CrimsonBrawler: it can stay
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Snipe Rammar from their hand into the conflict.
[ZK] CrimsonBrawler consumes tempo.
[ZK] CrimsonBrawler consumes tempo.
[ZK] CrimsonBrawler: Startle
[KV] ZeroVash's Startle Moray was returned to their hand.
[ZK] CrimsonBrawler puts Startle Moray from their hand into the conflict.
[KV] ZeroVash: mmm
[KV] ZeroVash: it can stay
Kyuukei: Startle Mirror Match!
[KV] ZeroVash: :P
Kyuukei: so cool
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Madame Sharley.
[ZK] CrimsonBrawler's Madame Sharley does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler is viewing the top card of [KV] ZeroVash's deck.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Discus.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Discus from their hand.
[KV] ZeroVash puts Rius Meteor from their hand into the conflict.
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Startle Moray.
[ZK] CrimsonBrawler's Startle Moray was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[KV] ZeroVash has attacked Madame Sharley (slot 1) with their Brave Hessus J.
[ZK] CrimsonBrawler: Psh
[ZK] CrimsonBrawler's Madame Sharley was destroyed.
[KV] ZeroVash: :)
[KV] ZeroVash ends their turn.
[VR] Burner: you know, zv
[ZK] CrimsonBrawler: I wish I could draw my own Air Cannons
[ZK] CrimsonBrawler draws a card.
[KV] ZeroVash: yes Burner?
[VR] Burner: you could use Rius the turn you play it.
[KV] ZeroVash: i know
[VR] Burner: ok
[KV] ZeroVash: but he might have fandance
[KV] ZeroVash: and that would be sad for me
[VR] Burner: :C
[VR] Burner: ok
[ZK] CrimsonBrawler puts Air Cannon from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Brave Hessus J.
[KV] ZeroVash's Brave Hessus J was returned to their hand.
[ZK] CrimsonBrawler's Air Cannon was destroyed.
[ZK] CrimsonBrawler puts Startle Moray from their hand into the conflict.
[KV] ZeroVash's Brave Hessus J was returned to their hand.
[ZK] CrimsonBrawler's Startle Moray was returned to their hand.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash puts Hussar Soldier from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Hussar Soldier.
[KV] ZeroVash's Rius Meteor (slot 3) gained the effect of Hussar Soldier (+3000 power during each of their turns).
[VR] Burner: lol
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Red Seeker from their hand.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[VR] Burner: that's wicked.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 4000 power.
[KV] ZeroVash has chosen their Shockwave Mako.
[KV] ZeroVash's Shockwave Mako now has Born Ready.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 2000 power.
[KV] ZeroVash has chosen their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J now has Born Ready.
[ZK] CrimsonBrawler: Well this game went to shit
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Shockwave Mako.
[KV] ZeroVash's Shockwave Mako does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[VR] Burner: Hussar with Ruius.
[VR] Burner: Thats awesome.
Hussar Soldier cannot attack this turn, it is still disoriented.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Rius Meteor.
[KV] ZeroVash's Rius Meteor does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash: r?
[ZK] CrimsonBrawler: no
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler has surrendered to [KV] ZeroVash. The duel... has ended.
You may challenge your opponent to a rematch by using /rematch
[ZK] CrimsonBrawler: Welplaid
[VR] Burner: gg
[KV] ZeroVash: gg

Code: Select all

Connecting to duel...
CrimsonBrawler has joined.
CrimsonBrawler chooses to go first...
[KV] ZeroVash: its not mine
[ZK] CrimsonBrawler accelerates tempo.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash: its Kyuukeys deck
[VR] Burner: lol is it?
[KV] ZeroVash: i just find it very fun
[KV] ZeroVash draws a Brave Hessus J.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Skyscout, the Humble from their hand into the conflict.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Ardor Matrix.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Ardor Matrix from their hand.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Shockwave Mako from their hand into the conflict.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Discus.
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Shockwave Mako.
[ZK] CrimsonBrawler's Shockwave Mako was returned to their hand.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash's Air Cannon was destroyed.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Fandance Wyvern from their hand into the conflict.
[ZK] CrimsonBrawler has activated the effect of their Fandance Wyvern. It now has 2000 power.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen their Skyscout, the Humble.
[ZK] CrimsonBrawler's Skyscout, the Humble now has 3000 power.
[ZK] CrimsonBrawler has activated the effect of their Fandance Wyvern.
[ZK] CrimsonBrawler's Fandance Wyvern was destroyed.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen their Skyscout, the Humble.
[ZK] CrimsonBrawler's Skyscout, the Humble now has 5000 power.
[ZK] CrimsonBrawler has attacked Brave Hessus J (slot 1) with their Skyscout, the Humble.
[KV] ZeroVash's Brave Hessus J was destroyed.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash: :P
[KV] ZeroVash draws a Air Cannon.
[KV] ZeroVash puts Discus from their hand into the conflict.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Victoria Gale, the Gifted from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Shockwave Mako.
[KV] ZeroVash's Shockwave Mako was returned to their hand.
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Skyscout, the Humble.
[ZK] CrimsonBrawler's Skyscout, the Humble does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[ZK] CrimsonBrawler: it can stay
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Victoria Gale, the Gifted.
[ZK] CrimsonBrawler's Victoria Gale, the Gifted was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[KV] ZeroVash has attacked Skyscout, the Humble (slot 1) with their Discus.
[KV] ZeroVash's Discus was destroyed.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler's Skyscout, the Humble was destroyed.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Meryl Maid from their hand into the conflict.
[ZK] CrimsonBrawler puts Shockwave Mako from their hand into the conflict.
[ZK] CrimsonBrawler puts Snipe Rammar from their hand into the conflict.
[ZK] CrimsonBrawler consumes tempo.
[ZK] CrimsonBrawler consumes tempo.
[ZK] CrimsonBrawler: Mako
[KV] ZeroVash's Shockwave Mako was returned to their hand.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Fair Wind.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash puts Energy Charge from their hand into the conflict.
[KV] ZeroVash draws a Linsay Buckler.
[KV] ZeroVash draws a Energy Charge.
[KV] ZeroVash's Energy Charge was destroyed.
[KV] ZeroVash puts Linsay Buckler from their hand into the conflict.
[KV] ZeroVash discards their Hussar Soldier from their hand.
[KV] ZeroVash accelerates tempo.
[KV] ZeroVash has attacked their opponent directly with their Startle Moray.
[KV] ZeroVash's Startle Moray does 2 damage to [ZK] CrimsonBrawler's Grid (+2 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Imperial Blue from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Shockwave Mako.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Startle Moray.
[KV] ZeroVash's Shockwave Mako was returned to their hand.
[KV] ZeroVash's Startle Moray was returned to their hand.
[KV] ZeroVash: :3
[ZK] CrimsonBrawler puts Snipe Rammar from their hand into the conflict.
[ZK] CrimsonBrawler consumes tempo.
[ZK] CrimsonBrawler consumes tempo.
[ZK] CrimsonBrawler: Linsay
[KV] ZeroVash's Linsay Buckler was returned to their hand.
[KV] ZeroVash: :(
[ZK] CrimsonBrawler puts Slipstream from their hand into the conflict.
[ZK] CrimsonBrawler's creatures have received the effect of Slipstream (ready at end of turn).
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Shockwave Mako.
[ZK] CrimsonBrawler's Shockwave Mako does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[KV] ZeroVash: k let me see
[VR] Burner: :|
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Meryl Maid.
[ZK] CrimsonBrawler's Meryl Maid was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Snipe Rammar.
[ZK] CrimsonBrawler's Snipe Rammar does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Rius Meteor.
[ZK] CrimsonBrawler's Slipstream was destroyed.
[KV] ZeroVash: do you have Air cannon in hand?
[KV] ZeroVash: if you do you win
[ZK] CrimsonBrawler: no
[KV] ZeroVash: if you dont i win ;)
[KV] ZeroVash puts Rius Meteor from their hand into the conflict.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash puts Linsay Buckler from their hand into the conflict.
[KV] ZeroVash discards their Startle Moray from their hand.
[KV] ZeroVash puts Fair Wind from their hand into the conflict.
[KV] ZeroVash's creatures have received the effect of Fair Wind and have +3000 power this turn.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash: oh wait
[KV] ZeroVash: :(
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 4000 power.
[KV] ZeroVash has chosen their Shockwave Mako.
[KV] ZeroVash's Shockwave Mako now has Born Ready.
[KV] ZeroVash: he's 3k <,<
[KV] ZeroVash: i lost
[VR] Burner: ?
[ZK] CrimsonBrawler: Rius will kill himself
[KV] ZeroVash: yeah
[ZK] CrimsonBrawler: seppuku and shit
[VR] Burner: :C
[KV] ZeroVash: i tought he would survive
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 2000 power.
[KV] ZeroVash has chosen their Linsay Buckler.
[KV] ZeroVash's Linsay Buckler now has Born Ready.
[VR] Burner: no other fair wind?
[KV] ZeroVash's Fair Wind was destroyed.
[KV] ZeroVash: sadly no
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Shockwave Mako.
[KV] ZeroVash's Shockwave Mako does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[VR] Burner: :c
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Linsay Buckler.
[KV] ZeroVash's Linsay Buckler does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Imperial Blue from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Rius Meteor.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Shockwave Mako.
[KV] ZeroVash's Rius Meteor was returned to their hand.
[KV] ZeroVash's Shockwave Mako was returned to their hand.
[ZK] CrimsonBrawler puts Air Cannon from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Linsay Buckler.
[KV] ZeroVash's Linsay Buckler was returned to their hand.
[KV] ZeroVash: showoff :P
[ZK] CrimsonBrawler: Yes, I would topdeck an Air Cannon
[VR] Burner: what is in hand, zv?
[ZK] CrimsonBrawler's Air Cannon was destroyed.
[KV] ZeroVash: Energy Charge
[VR] Burner: mm
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Shockwave Mako.
[ZK] CrimsonBrawler's Shockwave Mako does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[KV] ZeroVash: and all the things i got bounced
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Snipe Rammar.
[ZK] CrimsonBrawler's Snipe Rammar does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[ZK] CrimsonBrawler has attacked [KV] ZeroVash with their Imperial Blue.
[ZK] CrimsonBrawler wins.
You may challenge your opponent to a rematch by using /rematch
[ZK] CrimsonBrawler: Welplaid
[KV] ZeroVash: gg ^_^

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Connecting to duel...
Dealing...
ZeroVash calls the toss...
ZeroVash chooses Heads!...
Heads! ZeroVash wins the toss
ZeroVash chooses to go first...
[KV] ZeroVash accelerates tempo.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Shine Missile from their hand into the conflict.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Startle Moray.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Hussar Soldier from their hand.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Shine Missile from their hand into the conflict.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Red Seeker.
[KV] ZeroVash: mmm
[KV] ZeroVash puts Red Seeker from their hand into the conflict.
[KV] ZeroVash has attacked their opponent directly with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [VR] Burner's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[VR] Burner puts Falcon Strike from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Red Seeker.
[KV] ZeroVash's Red Seeker was destroyed.
[VR] Burner's tempo has been recharged by 2.
[VR] Burner's Falcon Strike was destroyed.
[VR] Burner draws a card.
[KV] ZeroVash: hate you :(
[VR] Burner puts Skylia from their hand into the conflict.
[VR] Burner puts Ars Megistus from their hand into the conflict.
[VR] Burner returns their Falcon Strike from their graveyard to their hand.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Ardor Matrix.
[KV] ZeroVash puts Ardor Matrix from their hand into the conflict.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Elemental Warmage Rainboa from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner draws a Psychic Incite from their deck.
[VR] Burner draws a Slipstream from their deck.
[VR] Burner puts Steady Aim from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen their Ars Megistus.
[VR] Burner's Ars Megistus can attack ready creatures this turn.
[VR] Burner has attacked Brave Hessus J (slot 1) with their Ars Megistus.
[VR] Burner's Steady Aim was destroyed.
[KV] ZeroVash's Brave Hessus J was destroyed.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Brave Hessus J.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Linsay Buckler from their hand.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Ardor Matrix.
[KV] ZeroVash's Brave Hessus J (slot 1) gained the effect of Ardor Matrix (+2000 power until the end of their turn) and now has 6000 power .
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner: You know it's just until end of turn, right?
[KV] ZeroVash: oh its just this turn ...
[KV] ZeroVash: yeah realized now
[VR] Burner puts Elemental Warmage Rainboa from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner draws a Quickfire Sedative from their deck.
[VR] Burner draws a Wormhole from their deck.
[VR] Burner puts Quickfire Sedative from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Brave Hessus J.
[VR] Burner has attacked Brave Hessus J (slot 1) with their Ars Megistus.
[VR] Burner's Quickfire Sedative was destroyed.
[KV] ZeroVash's Brave Hessus J was destroyed.
[VR] Burner has attacked [KV] ZeroVash with their Elemental Warmage Rainboa.
[VR] Burner's Elemental Warmage Rainboa does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner: ?
[KV] ZeroVash: nah
[VR] Burner ends their turn.
[KV] ZeroVash draws a Discus.
[KV] ZeroVash puts Discus from their hand into the conflict.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[VR] Burner's Ars Megistus was returned to their hand.
[KV] ZeroVash's Startle Moray was returned to their hand.
[KV] ZeroVash ends their turn.
[VR] Burner: thanks, bro.
[VR] Burner draws a card.
[KV] ZeroVash: <,<
[VR] Burner puts Tidal Surge from their hand into the conflict.
[VR] Burner's Tidal Surge was destroyed.
[VR] Burner puts Ars Megistus from their hand into the conflict.
[VR] Burner's tempo has been recharged by 2.
[VR] Burner returns their Quickfire Sedative from their graveyard to their hand.
[VR] Burner puts Falcon Strike from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Discus.
[KV] ZeroVash's Discus was destroyed.
[VR] Burner's tempo has been recharged by 2.
[VR] Burner's Falcon Strike was destroyed.
[VR] Burner puts Engorica from their hand into the conflict.
[VR] Burner's tempo has been recharged by 2.
[VR] Burner puts Slipstream from their hand into the conflict.
[VR] Burner's creatures have received the effect of Slipstream (ready at end of turn).
[VR] Burner's tempo has been recharged by 2.
[VR] Burner's Slipstream was destroyed.
[KV] ZeroVash: play all your hand? :/
[VR] Burner puts Psychic Incite from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[KV] ZeroVash discards their Startle Moray from their hand.
[VR] Burner: no hussar for lawls
[VR] Burner: oh
[VR] Burner: no,
[VR] Burner: i won't pay the extra 1
[VR] Burner's Psychic Incite was destroyed.
[VR] Burner's tempo has been recharged by 2.
[VR] Burner puts Energy Charge from their hand into the conflict.
[VR] Burner's tempo has been recharged by 2.
[VR] Burner's Energy Charge was returned to their hand.
[VR] Burner has attacked [KV] ZeroVash with their Elemental Warmage Rainboa.
[VR] Burner's Elemental Warmage Rainboa does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner has attacked [KV] ZeroVash with their Elemental Warmage Rainboa.
[VR] Burner's Elemental Warmage Rainboa does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner ends their turn.
[KV] ZeroVash draws a Red Seeker.
[KV] ZeroVash puts Red Seeker from their hand into the conflict.
[KV] ZeroVash ends their turn.
[KV] ZeroVash: :/
[VR] Burner draws a card.
[VR] Burner puts Star Grasp from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner draws a card from their deck.
[VR] Burner's Star Grasp was destroyed.
[VR] Burner puts Quickfire Sedative from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Red Seeker.
[VR] Burner's Quickfire Sedative was destroyed.
[VR] Burner has attacked Red Seeker (slot 1) with their Engorica.
[KV] ZeroVash's Red Seeker was destroyed.
[VR] Burner has attacked [KV] ZeroVash with their Elemental Warmage Rainboa.
[VR] Burner's Elemental Warmage Rainboa does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner has attacked [KV] ZeroVash with their Elemental Warmage Rainboa.
[VR] Burner's Elemental Warmage Rainboa does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner has attacked [KV] ZeroVash with their Ars Megistus.
[VR] Burner wins.
You may challenge your opponent to a rematch by using /rematch
[KV] ZeroVash: gg
[KV] ZeroVash: D:
[VR] Burner: this was crazy.
[VR] Burner: lol
Raped lol ^

Code: Select all

Connecting to duel...
ZeroVash chooses to go first...
[KV] ZeroVash accelerates tempo.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Brave Hessus J.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash: mmm
[KV] ZeroVash discards their Fair Wind from their hand.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Parkour L.
[KV] ZeroVash puts Rius Meteor from their hand into the conflict.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Shine Missile from their hand into the conflict.
Your opponent may not actually have enough tempo for this play!
[VR] Burner's Shine Missile was returned to their hand.
[VR] Burner's tempo has been recharged by 1.
[VR] Burner puts Psychic Incite from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[KV] ZeroVash: :S
[KV] ZeroVash discards their Shockwave Mako from their hand.
[VR] Burner's Psychic Incite was returned to their hand.
[VR] Burner discards their Psychic Incite from their hand.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Rius Meteor.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 1000 power.
[KV] ZeroVash has chosen their Startle Moray.
[KV] ZeroVash's Startle Moray now has Born Ready.
[KV] ZeroVash has attacked [VR] Burner with their Rius Meteor.
[KV] ZeroVash's Rius Meteor does 1 damage to [VR] Burner's Grid (+1 tempo).
[KV] ZeroVash has attacked [VR] Burner with their Startle Moray.
[KV] ZeroVash's Startle Moray does 2 damage to [VR] Burner's Grid (+2 tempo).
[KV] ZeroVash: r?
[VR] Burner puts Quickfire Sedative from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Brave Hessus J.
[VR] Burner's Quickfire Sedative was destroyed.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Shine Missile from their hand into the conflict.
[VR] Burner puts Iris Memoria from their hand into the conflict.
[VR] Burner puts Elemental Warmage Rainboa from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner draws a Quickfire Sedative from their deck.
[VR] Burner draws a Wormhole from their deck.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash puts Parkour L from their hand into the conflict.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[VR] Burner: it cans stay.
[KV] ZeroVash: kk :)
[ZK] CrimsonBrawler: Slipstream go
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 1000 power.
[KV] ZeroVash has chosen their Parkour L.
[KV] ZeroVash's Parkour L now has Born Ready.
[KV] ZeroVash's Parkour L can't be blocked this turn.
[VR] Burner: D:
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor.
[KV] ZeroVash's Rius Meteor was destroyed.
[KV] ZeroVash's Startle Moray now has Born Ready.
[KV] ZeroVash has attacked their opponent directly with their Startle Moray.
[VR] Burner has blocked the attack with their Shine Missile.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner's Shine Missile was destroyed.
[VR] Burner has chosen [KV] ZeroVash's Startle Moray.
[KV] ZeroVash has attacked [VR] Burner with their Parkour L.
[KV] ZeroVash's Parkour L does 1 damage to [VR] Burner's Grid (+1 tempo).
[KV] ZeroVash has attacked [VR] Burner with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [VR] Burner's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[VR] Burner: ok
[VR] Burner draws a card.
[VR] Burner puts Fair Wind from their hand into the conflict.
[VR] Burner's creatures have received the effect of Fair Wind and have +3000 power this turn.
[VR] Burner's Fair Wind was destroyed.
[VR] Burner puts Wormhole from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Startle Moray.
[KV] ZeroVash's Startle Moray was destroyed.
[VR] Burner's Wormhole was destroyed.
[VR] Burner puts Falcon Strike from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Parkour L.
[KV] ZeroVash's Parkour L was destroyed.
[VR] Burner's Falcon Strike was destroyed.
[VR] Burner has attacked Brave Hessus J (slot 1) with their Iris Memoria.
[KV] ZeroVash's Brave Hessus J was destroyed.
[VR] Burner returns their Wormhole from their graveyard to their hand.
[VR] Burner's Iris Memoria was destroyed.
[VR] Burner has attacked Startle Moray (slot 5) with their Elemental Warmage Rainboa.
[KV] ZeroVash's Startle Moray was destroyed.
[VR] Burner: dat recovery.
[VR] Burner ends their turn.
[KV] ZeroVash: not enough ;)
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash puts Hussar Soldier from their hand into the conflict.
[VR] Burner: :c
[KV] ZeroVash puts Hussar Soldier from their hand into the conflict.
[KV] ZeroVash puts Rius Meteor from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 1000 power.
[KV] ZeroVash has chosen their Rius Meteor.
[KV] ZeroVash's Rius Meteor now has Born Ready.
[KV] ZeroVash has attacked [VR] Burner with their Rius Meteor.
[KV] ZeroVash wins.
You may challenge your opponent to a rematch by using /rematch
[KV] ZeroVash: gg :)
[VR] Burner: gg

Code: Select all

Connecting to duel...
[KV] ZeroVash: my turn or yours?
[ZK] CrimsonBrawler: Yours I went first
[KV] ZeroVash draws a Air Cannon.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Brave Hessus J.
[KV] ZeroVash puts Brave Hessus J from their hand into the conflict.
[KV] ZeroVash discards their Hussar Soldier from their hand.
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Mesmera Cobra from their hand into the conflict.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Air Cannon.
[KV] ZeroVash puts Linsay Buckler from their hand into the conflict.
[KV] ZeroVash discards their Discus from their hand.
[KV] ZeroVash accelerates tempo.
[KV] ZeroVash puts Parkour L from their hand into the conflict.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler: hm
[ZK] CrimsonBrawler puts Mesmera Cobra from their hand into the conflict.
[ZK] CrimsonBrawler puts Hypothermia from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Linsay Buckler.
[KV] ZeroVash's Linsay Buckler has been affected by Hypothermia and has lost 1000 power.
[KV] ZeroVash's Linsay Buckler was destroyed.
[ZK] CrimsonBrawler's Hypothermia was destroyed.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Parkour L.
[KV] ZeroVash's Parkour L has 'this creature must attack if it can' until the start of [ZK] CrimsonBrawler's next turn.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Shockwave Mako.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[ZK] CrimsonBrawler's Mesmera Cobra was returned to their hand.
[KV] ZeroVash's Startle Moray was returned to their hand.
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Mesmera Cobra.
[ZK] CrimsonBrawler's Mesmera Cobra was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Parkour L.
[KV] ZeroVash's Parkour L does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[ZK] CrimsonBrawler: Figures
[KV] ZeroVash: :p
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Aegia Expi from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Parkour L.
[KV] ZeroVash's Parkour L has been affected by Aegia Expi and has lost 2000 power.
[KV] ZeroVash's Parkour L was destroyed.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[ZK] CrimsonBrawler: It can stay
[KV] ZeroVash has attacked [ZK] CrimsonBrawler with their Brave Hessus J.
[KV] ZeroVash's Brave Hessus J does 1 damage to [ZK] CrimsonBrawler's Grid (+1 tempo).
[KV] ZeroVash ends their turn.
[ZK] CrimsonBrawler puts Hypothermia from their hand into the conflict.
[ZK] CrimsonBrawler needs to make a choice before the duel can continue.
[ZK] CrimsonBrawler has chosen [KV] ZeroVash's Shockwave Mako.
[KV] ZeroVash's Shockwave Mako has been affected by Hypothermia and has lost 1000 power.
[KV] ZeroVash's Shockwave Mako now has 2000 power.
[KV] ZeroVash's Shockwave Mako has been affected by Hypothermia and become exhausted.
[ZK] CrimsonBrawler's Hypothermia was destroyed.
[ZK] CrimsonBrawler recharges tempo.
[ZK] CrimsonBrawler recharges tempo.
[ZK] CrimsonBrawler draws a card.
[ZK] CrimsonBrawler puts Parli from their hand into the conflict.
[ZK] CrimsonBrawler puts Isaber Crab from their hand into the conflict.
[ZK] CrimsonBrawler: This is Grash btw
[ZK] CrimsonBrawler: 4/3000 whenever another one of my creatures is destroyed, consume one of your tempo
[KV] ZeroVash: kk
[ZK] CrimsonBrawler puts Berbel from their hand into the conflict.
[ZK] CrimsonBrawler: hmm
[ZK] CrimsonBrawler's Parli was returned to their hand.
[ZK] CrimsonBrawler's Isaber Crab was returned to their hand.
[ZK] CrimsonBrawler's Berbel was returned to their hand.
[ZK] CrimsonBrawler's tempo has been recharged by 6.
[ZK] CrimsonBrawler puts Parli from their hand into the conflict.
[ZK] CrimsonBrawler puts Berbel from their hand into the conflict.
[ZK] CrimsonBrawler: nope, doesn't matter
[ZK] CrimsonBrawler: gonna do it like before
[ZK] CrimsonBrawler's Parli was returned to their hand.
[ZK] CrimsonBrawler's Berbel was returned to their hand.
[ZK] CrimsonBrawler's tempo has been recharged by 5.
[ZK] CrimsonBrawler puts Parli from their hand into the conflict.
[ZK] CrimsonBrawler puts Isaber Crab from their hand into the conflict.
[ZK] CrimsonBrawler puts Berbel from their hand into the conflict.
[ZK] CrimsonBrawler puts Sentient Gorge from their hand into the conflict.
[ZK] CrimsonBrawler's Parli has setback [KV] ZeroVash's tempo by one.
[ZK] CrimsonBrawler's Parli was destroyed.
[KV] ZeroVash: mmm
[KV] ZeroVash's Shockwave Mako was destroyed.
[ZK] CrimsonBrawler: consume 1 more
[KV] ZeroVash consumes tempo.
[ZK] CrimsonBrawler ends their turn.
[KV] ZeroVash: isnt it just yours?
[KV] ZeroVash: :|
[ZK] CrimsonBrawler: 1 for Parli
[KV] ZeroVash: oh wait parli
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash puts Air Cannon from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Air Cannon.
[KV] ZeroVash has chosen [ZK] CrimsonBrawler's Berbel.
[ZK] CrimsonBrawler's Berbel was returned to their hand.
[KV] ZeroVash's Air Cannon was destroyed.
[KV] ZeroVash puts Hussar Soldier from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Hussar Soldier.
[KV] ZeroVash's Brave Hessus J (slot 1) gained the effect of Hussar Soldier (+3000 power during each of their turns).
[ZK] CrimsonBrawler: topdec?
[KV] ZeroVash: nah
[ZK] CrimsonBrawler: mkay
[ZK] CrimsonBrawler has surrendered to [KV] ZeroVash. The duel... has ended.
You may challenge your opponent to a rematch by using /rematch
[KV] ZeroVash: i was waiting for whatever you said Rhom was big
[ZK] CrimsonBrawler: Welplaid
[KV] ZeroVash: like that one
You have been challenged to a rematch. Use /rematch to accept. You will be moved to the new duel.
[KV] ZeroVash: not enough time ... Have to finish duel with Burner and post all logs
[KV] ZeroVash: and then leave D:
[ZK] CrimsonBrawler: okay
[ZK] CrimsonBrawler: cya
CrimsonBrawler has left.
[KV] ZeroVash: cya \0

Code: Select all

Connecting to duel...
Burner chooses to go first...
[VR] Burner accelerates tempo.
[VR] Burner puts Shine Missile from their hand into the conflict.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Startle Moray.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Shine Missile from their hand into the conflict.
[VR] Burner ends their turn.
[KV] ZeroVash: :(
[KV] ZeroVash draws a Ardor Matrix.
[KV] ZeroVash puts Red Seeker from their hand into the conflict.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Iris Memoria from their hand into the conflict.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Hussar Soldier.
[KV] ZeroVash puts Rius Meteor from their hand into the conflict.
[KV] ZeroVash exhausts their Red Seeker to use its effect.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Red Seeker's effect.
[KV] ZeroVash has chosen [VR] Burner's Shine Missile.
[VR] Burner's Shine Missile was destroyed.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Rius Meteor.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Elemental Warmage Rainboa from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner draws a Wormhole from their deck.
[VR] Burner draws a Slipstream from their deck.
[VR] Burner did not take a spell from their deck.
[VR] Burner's Elemental Warmage Rainboa was destroyed.
[VR] Burner put their Elemental Warmage Rainboa from their graveyard into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner draws a Fair Wind from their deck.
[VR] Burner did not take a spell from their deck.
[VR] Burner has attacked Red Seeker (slot 1) with their Iris Memoria.
[KV] ZeroVash's Red Seeker was destroyed.
[VR] Burner's Iris Memoria was destroyed.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Shockwave Mako.
[KV] ZeroVash: mmm
[KV] ZeroVash puts Red Seeker from their hand into the conflict.
[KV] ZeroVash puts Hussar Soldier from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Rius Meteor's effect.
[KV] ZeroVash has activated the effect of their Rius Meteor. It now has 1000 power.
[KV] ZeroVash has chosen their Red Seeker.
[KV] ZeroVash's Red Seeker now has Born Ready.
[KV] ZeroVash exhausts their Red Seeker to use its effect.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Red Seeker's effect.
[KV] ZeroVash has chosen [VR] Burner's Shine Missile.
[VR] Burner's Shine Missile was destroyed.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Rius Meteor.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Wormhole from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Rius Meteor.
[KV] ZeroVash's Rius Meteor was destroyed.
[VR] Burner's Wormhole was destroyed.
[VR] Burner puts Slipstream from their hand into the conflict.
[VR] Burner's creatures have received the effect of Slipstream (ready at end of turn).
[VR] Burner has attacked Red Seeker (slot 1) with their Elemental Warmage Rainboa.
[KV] ZeroVash's Red Seeker was destroyed.
[VR] Burner's Slipstream was destroyed.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Shockwave Mako.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash puts Shockwave Mako from their hand into the conflict.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Photosynthia, Floral Empress from their hand into the conflict.
[VR] Burner puts Engorica from their hand into the conflict.
[VR] Burner puts Quickfire Sedative from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Shockwave Mako.
[VR] Burner's Quickfire Sedative was destroyed.
[VR] Burner has attacked Shockwave Mako (slot 2) with their Elemental Warmage Rainboa.
[KV] ZeroVash's Shockwave Mako was destroyed.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Linsay Buckler.
[KV] ZeroVash: evil :P
[KV] ZeroVash: oh wait
[KV] ZeroVash: not yet aha xD
[KV] ZeroVash: you had to go and kill that thing ~_~
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[VR] Burner: it can stay.
[KV] ZeroVash puts Startle Moray from their hand into the conflict.
[VR] Burner: it's fine.
[KV] ZeroVash has attacked their opponent directly with their Hussar Soldier.
[VR] Burner has blocked the attack with their Engorica.
[KV] ZeroVash's Hussar Soldier was destroyed.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Ars Megistus from their hand into the conflict.
[VR] Burner returns their Quickfire Sedative from their graveyard to their hand.
[VR] Burner puts Quickfire Sedative from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Startle Moray.
[VR] Burner's Quickfire Sedative was destroyed.
[VR] Burner puts Psychic Incite from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[KV] ZeroVash discards their Hussar Soldier from their hand.
[VR] Burner's Psychic Incite was destroyed.
[VR] Burner has attacked Startle Moray (slot 2) with their Photosynthia, Floral Empress.
[KV] ZeroVash's Startle Moray was destroyed.
[VR] Burner has attacked [KV] ZeroVash with their Elemental Warmage Rainboa.
[VR] Burner's Elemental Warmage Rainboa does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner ends their turn.
[KV] ZeroVash draws a Discus.
[KV] ZeroVash: mmm
[KV] ZeroVash puts Linsay Buckler from their hand into the conflict.
[KV] ZeroVash: k
[KV] ZeroVash puts Ardor Matrix from their hand into the conflict.
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Ardor Matrix.
[KV] ZeroVash's Shockwave Mako (slot 1) gained the effect of Ardor Matrix (+2000 power until the end of their turn) and now has 5000 power .
[KV] ZeroVash needs to make a choice before the duel can continue.
Choose a target for Ardor Matrix.
[KV] ZeroVash's Startle Moray (slot 4) gained the effect of Ardor Matrix (+2000 power until the end of their turn) and now has 8000 power .
[KV] ZeroVash has attacked Elemental Warmage Rainboa (slot 1) with their Shockwave Mako.
[VR] Burner has blocked the attack with their Engorica.
[VR] Burner's Engorica was destroyed.
[KV] ZeroVash: i can still bounce
[VR] Burner: you need to choose first.
Your opponent may not actually have enough tempo for this play!
[KV] ZeroVash: firt from blocking?
[VR] Burner put their Engorica from their graveyard into the conflict.
[KV] ZeroVash: then i chose the blocker
[VR] Burner: ok
[VR] Burner's Engorica was returned to their hand.
[VR] Burner's Elemental Warmage Rainboa was destroyed.
[KV] ZeroVash has attacked Photosynthia, Floral Empress (slot 2) with their Startle Moray.
[VR] Burner's Photosynthia, Floral Empress was destroyed.
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Engorica from their hand into the conflict.
[VR] Burner puts Engorica from their hand into the conflict.
[VR] Burner puts Photosynthia, Floral Empress from their hand into the conflict.
[VR] Burner puts Ars Megistus from their hand into the conflict.
[VR] Burner returns their Wormhole from their graveyard to their hand.
[VR] Burner puts Wormhole from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner has chosen [KV] ZeroVash's Startle Moray.
[KV] ZeroVash's Startle Moray was destroyed.
[VR] Burner's Wormhole was destroyed.
[VR] Burner has attacked Shockwave Mako (slot 1) with their Ars Megistus.
[KV] ZeroVash's Shockwave Mako was destroyed.
[VR] Burner ends their turn.
[KV] ZeroVash draws a Rius Meteor.
[KV] ZeroVash puts Rius Meteor from their hand into the conflict.
[KV] ZeroVash puts Discus from their hand into the conflict.
[KV] ZeroVash ends their turn.
[VR] Burner: i am confused of what just happened.
[VR] Burner: what did you do?
[KV] ZeroVash: Rius and Discuss
[KV] ZeroVash: and ended
[VR] Burner: why did you destroy moray?
[KV] ZeroVash: i did?
[VR] Burner: its in your grave.
[VR] Burner draws a card.
[VR] Burner puts Shine Missile from their hand into the conflict.
[VR] Burner has attacked [KV] ZeroVash with their Photosynthia, Floral Empress.
[VR] Burner's Photosynthia, Floral Empress does 2 damage to [KV] ZeroVash's Grid (+2 tempo).
[VR] Burner has attacked [KV] ZeroVash with their Ars Megistus.
[VR] Burner's Ars Megistus does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner has attacked [KV] ZeroVash with their Ars Megistus.
[VR] Burner's Ars Megistus does 1 damage to [KV] ZeroVash's Grid (+1 tempo).
[VR] Burner ends their turn.
[KV] ZeroVash draws a Red Seeker.
[KV] ZeroVash puts Red Seeker from their hand into the conflict.
[KV] ZeroVash: this one's yours
[KV] ZeroVash ends their turn.
[VR] Burner draws a card.
[VR] Burner puts Star Grasp from their hand into the conflict.
[VR] Burner needs to make a choice before the duel can continue.
[VR] Burner draws a card from their deck.
[VR] Burner's Star Grasp was destroyed.
[VR] Burner has attacked [KV] ZeroVash with their Photosynthia, Floral Empress.
[VR] Burner wins.
You may challenge your opponent to a rematch by using /rematch
[KV] ZeroVash: gg :)
K so all duels were on the 31st. Hope Kyuukei makes some use of this <,<
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pheonix
Posts: 276
Joined: Mon Sep 05, 2011 9:00 am
Location: bermuda triangle

Re: Huge amount of logs

Post by pheonix »

Log bank?
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