Ant Farmers

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Mikara
Posts: 76
Joined: Fri Apr 20, 2012 5:29 pm

Ant Farmers

Post by Mikara »

Creatures (15 Gravity, 23 Earth, 38 Total):
4 x Steady Roots --- [cost 2 Earth]
1 x Ganrig --- [cost 8 Earth]
2 x Champignon Champion --- [cost 5 Gravity]
4 x Amnesia Worm --- [cost 1 Gravity]
3 x Soil Idari --- [cost 4 Gravity]
1 x Razormaw Worm --- [cost 6 Earth]
4 x Ixthian, the Pathfinder --- [cost 4 Earth]
4 x Ikoro --- [cost 2 Gravity]
2 x Amnes Amon --- [cost 4 Gravity]
3 x Queen Honeysuckle --- [cost 3 Earth]
2 x Morning Glory --- [cost 5 Earth]
3 x Mammoth Trumpeter --- [cost 4 Earth]
2 x Fullerite Ant --- [cost 2 Earth]
3 x Welfare Koya --- [cost 3 Earth]

Spells (2 Gravity, 2 Total):
2 x Impel End --- [cost 5 Gravity]

Cost info:
1 : GG GG
2 : GG GG EE EE EE
3 : EE EE EE
4 : GG GG GE EE EE EE
5 : GG GG EE
6 : E
7 :
8 : E

Average cost = 3.35

Creatures / Spells / Runes: 38/2/0

0 Radiance, 0 Wind, 0 Ice, 0 Water, 17 Gravity, 23 Earth, 0 Fire, 0 Lightning

Blockers: 10.0% (4/40).
Damage 2: 5.0% (2/40).
Damage 3: 2.5% (1/40).
Responcers: 5.0% (2/40).

This deck needs more spell power and the ratio of my creatures is off. Help me out to make this deck reap me some bountiful duels!
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Deified Cupcake
Posts: 86
Joined: Thu Jan 12, 2012 2:43 am

Re: Ant Farmers

Post by Deified Cupcake »

Well there are certain card choices I do not quite understand here. How integral are Ganrig, Queen Honeysuckle, Soil Idari, and Razromaw Worm? They have good effects and compliment the deck with their race except Queen Honeysuckle, but they all rely on the circumstance that they will be able to break through the opponent's defense to attack. I think some of the deck needs to have space dedicated to undermining common defensive strategies to properly support the amount of power the deck wants to throw at the opponent. This kind of deck perhaps works better when the opponent's field is not developed very well, so you could try finding a way to undermine the opponent's development while you swarm the board with powerful creatures and Leaders. Basically I don't know if this deck has a lot of ways to protect its own strategy from being undermined, and the best way to prevent your opponent from being able to undermine you is by undermining them before they have time to recover enough to ward off the huge creatures.
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